nass-simscape/org/simscape.org

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Simscape Model

Introduction   ignore

A simscape model permits to model multi-physics systems.

Simscape Multibody permits to model multibody systems using blocks representing bodies, joints, constraints, force elements, and sensors.

Solid bodies

Each solid body is represented by a solid block. The geometry of the solid body can be imported using a step file. The properties of the solid body such as its mass, center of mass and moment of inertia can be derived from its density and its geometry as defined by the step file. They also can be set by hand.

Frames

Frames are very important in simscape multibody, they defined where the forces are applied, where the joints are located and where the measurements are made.

They can be defined from the solid body geometry, or using the rigid transform block.

Joints

Solid Bodies are connected with joints (between frames of the two solid bodies).

There are various types of joints that are all described here.

Joint Block Translational DOFs Rotational DOFs
6-DOF 3 3
Bearing 1 3
Bushing 3 3
Cartesian 3 0
Constant Velocity 0 2
Cylindrical 1 1
Gimbal 0 3
Leadscrew 1 (coupled) 1 (coupled)
Pin Slot 1 1
Planar 2 1
Prismatic 1 0
Rectangular 2 0
Revolute 0 1
Spherical 1 3
Telescoping 1 3
Universal 0 2
Weld 0 0
Degrees of freedom associated with each joint

Joint blocks are assortments of joint primitives:

  • Prismatic: allows translation along a single standard axis: Px, Py, Pz
  • Revolute: allows rotation about a single standard axis: Rx, Ry, Rz
  • Spherical: allow rotation about any 3D axis: S
  • Lead Screw: allows coupled rotation and translation on a standard axis: LSz
  • Constant Velocity: Allows rotation at constant velocity between intersection through arbitrarily aligned shafts: CV
Joint Block Px Py Pz Rx Ry Rz S CV LSz
6-DOF x x x x
Bearing x x x x
Bushing x x x x x x
Cartesian x x x
Constant Velocity x
Cylindrical x x
Gimbal x x x
Leadscrew x
Pin Slot x x
Planar x x x
Prismatic x
Rectangular x x
Revolute x
Spherical x
Telescoping x x
Universal x x
Weld
Joint primitives for each joint type

For each of the joint primitive, we can specify the dynamical properties:

  • The spring stiffness: either linear or rotational one
  • The damping coefficient

For the actuation, we can either specify the motion or the force:

  • the force applied in the corresponding DOF is provided by the input
  • the motion is provided by the input

A sensor can be added to measure either the position, velocity or acceleration of the joint DOF.

Composite Force/Torque sensing:

  • Constraint force
  • Total force: gives the sum across all joint primitives over all sources: actuation inputs, internal springs and dampers.

Measurements

A transform sensor block measures the spatial relationship between two frames: the base B and the follower F.

It can give the rotational and translational position, velocity and acceleration.

The measurement frame should be specified: it corresponds to the frame in which to resolve the selected spatial measurements. The default is world.

If we want to simulate an inertial sensor, we just have to choose B to be the world frame.

Force sensors are included in the joints blocks.

Excitation

We can apply external forces to the model by using an external force and torque block.

Internal force, acting reciprocally between base and following origins is implemented using the internal force block even though it is usually included in one joint block.