function [stewart] = initializeStewartPlatform(stewart, opts_param) opts = struct(... 'thickness', 10, ... % Thickness of the base and platform [mm] 'density', 1000, ... % Density of the material used for the hexapod [kg/m3] 'k_ax', 1e8, ... % Stiffness of each actuator [N/m] 'c_ax', 1000, ... % Damping of each actuator [N/(m/s)] 'stroke', 50e-6 ... % Maximum stroke of each actuator [m] ); if exist('opts_param','var') for opt = fieldnames(opts_param)' opts.(opt{1}) = opts_param.(opt{1}); end end BP = struct(); BP.Rint = 0; % Internal Radius [mm] BP.Rext = 150; % External Radius [mm] BP.H = opts.thickness; % Thickness of the Bottom Plate [mm] BP.density = opts.density; % Density of the material [kg/m3] BP.color = [0.7 0.7 0.7]; % Color [RGB] BP.shape = [BP.Rint BP.H; BP.Rint 0; BP.Rext 0; BP.Rext BP.H]; % [mm] stewart.BP = BP; TP = struct(); TP.Rint = 0; % [mm] TP.Rext = 100; % [mm] TP.H = 10; % [mm] TP.density = opts.density; % Density of the material [kg/m3] TP.color = [0.7 0.7 0.7]; % Color [RGB] TP.shape = [TP.Rint TP.H; TP.Rint 0; TP.Rext 0; TP.Rext TP.H]; stewart.TP = TP; Leg = struct(); Leg.stroke = opts.stroke; % [m] Leg.k_ax = opts.k_ax; % Stiffness of each leg [N/m] Leg.c_ax = opts.c_ax; % Damping of each leg [N/(m/s)] Leg.Rtop = 10; % Radius of the cylinder of the top part of the leg[mm] Leg.Rbot = 12; % Radius of the cylinder of the bottom part of the leg [mm] Leg.density = opts.density; % Density of the material used for the legs [kg/m3] Leg.color = [0.5 0.5 0.5]; % Color of the top part of the leg [RGB] Leg.R = 1.3*Leg.Rbot; % Size of the sphere at the extremity of the leg [mm] legs = stewart.Ab - stewart.Aa; Leg.lenght = norm(legs(1,:))/1.5; Leg.shape.bot = ... [0 0; ... Leg.Rbot 0; ... Leg.Rbot Leg.lenght; ... Leg.Rtop Leg.lenght; ... Leg.Rtop 0.2*Leg.lenght; ... 0 0.2*Leg.lenght]; stewart.Leg = Leg; SP = struct(); SP.k = 0; % [N*m/deg] SP.c = 0; % [N*m/deg] SP.H = stewart.Aa(1, 3) - BP.H; % [mm] SP.R = Leg.R; % [mm] SP.section = [0 SP.H-SP.R; 0 0; SP.R 0; SP.R SP.H]; SP.density = opts.density; % [kg/m^3] SP.color = [0.7 0.7 0.7]; % [RGB] stewart.SP = SP;